The smartest duo in play

We introduced the Smart Play concept in 2014, and the newest additions to the family take the smart to a whole new level. Smart Play: Nook was designed for kids ages 6 to 23 months and Smart Play: Loft is for kids ages 2 to 5 years. Together, they span a critical period of childhood development.

The Nook and Loft activities and messaging were developed with guidance from the National Head Start Association and Too Small to Fail. They encourage adult-child conversations to support language development and literacy as well as support whole-child learning.

Best of all, the Nook and Loft playstructures take kids from early crawling exploration on up to active climbing and social play in a fun, whimsical environment. Whether playing inside or outside the Nook, the intentional sight lines let you keep your eye on little crawlers and early walkers at all times. And with 20 play activities, the Loft encourages imaginative play while helping to develop both large and small motor skills as well as strategic thinking.

Learn more about this duo of smart playstructures at playlsi.com, and use #shapedbyplay to tell us how your kids are developing through play and playgrounds.

Guest Blog: Inspiring creative play among kids

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In 2016, we introduced Smart Play®: Venti™, a smartly designed playstructure that packs 20 exciting activities into its compact size. Today, we’re happy to have Tory Roff, concept designer at Landscape Structures, as our guest blogger discussing how he and the product development team created the newest addition to our Smart Play line of playstructures.

The idea for the Smart Play line of playstructures was more an ethos about playgrounds as a whole… about creating a cohesive play environment. The criteria for this playground solution was a small footprint and budget, but a desire to serve a large population. So, we started with a blank slate without any rules, and asked ourselves how to design an environment that invites a dynamic play experience.

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The design started with the Cargo Net and strategically set the height of it so there is room for play underneath, allowing it to work as a trampoline above and it also acts as a hub for the rest of the play space. We built out from there in respect to circuits and routes so there are different ways to engage the whole of the system. Graduated challenge is built into Smart Play: Venti so that kids with a higher skill level can find challenges and still have a way to invent from it.

We spent a lot of time in the model space—virtual and scale models—working out the dimensions of the structure to really understand how every piece could be doing more. In modular playgrounds, a fire pole is always a fire pole. But good design considers what programming is happening around the fire pole so that kids can create another route and link two events as a cohesive experience rather than a series of segmented happenings. And that’s what’s happening with Smart Play: Venti. The Cabin Climber is an interior club house and an exterior ladder. The pods on the Cargo Net are a way-finding option through the structure, but also a place to stop and hang out. The Belt Hammock is a space for lounging, but also an escape route—it’s not big, it’s not obvious, but it is there.

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I was able to talk with students at Birchview Elementary School while they played, and they talked about their friend, Michael, who uses a mobility device. They were excited that he can actually use this equipment, and how it’s his favorite on the playground. Because the design is less scripted, there’s less expectation of how a user actually engages it. Smart Play: Venti allows for more natural inclusion through the addition of many access points and a centralized hangout location, which was one of our primary goals during the design process.

There is enough variety of activities in the playstructure so that kids feel like they can fill in the blank however they want. As designers, we had ideas and hopes of how everything would play out. But you have to engage it from a place of humility and know that there isn’t such a thing as intended use. Kids are infinitely more creative than we are, so it’s important that we give them a platform to express that.

Playground activities to help develop smart kids

After years of observing toddlers and preschoolers at play, one thing is certain… they are on the move. These younger kids are still developing many of their senses and skills, so they are interested in playground activities that move—steering wheels, puzzles, shape-and-fit games. That’s why we’ve created the Smart Play line with interactive playground activities for kids ages 2 to 5.

Smart Play: Cube 2-5

NEW Smart Play: Cube 2-5

While the Smart Play designs—Smart Play: Cube 2-5, introduced earlier this year, and Smart Play: Motion 2-5, introduced in 2014—welcome kids ages 2 to 5, they were designed specifically to meet the needs of 2- and 3-year-olds. Every playground activity was thoughtfully included because of their developmental benefits to help toddlers and preschoolers build their senses, motor and cognitive skills, and encourage cooperation and imaginative play.

Smart Play: Motion 2-5 was introduced in 2014

Smart Play: Motion 2-5 was introduced in 2014

And now with two unique designs from which to choose—mid-century modern or more whimsical—playground planners can incorporate these affordable, activity-packed play structures into tight spaces and budgets. Even more, you can feel good about purchasing Smart Play structures; they’re manufactured using a smart use of materials.

Tell us what you think about our Smart Play line of playground designs below, and then visit playlsi.com to learn more.